diff options
Diffstat (limited to 'main.go')
| -rw-r--r-- | main.go | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -30,7 +30,7 @@ func main() { os.Exit(1) }() - game := objs.NewRoot(objs.NewCursor()) + game := objs.NewRoot(window, objs.NewCursor()) err = sdl.RunLoop(loop.New(game, window, renderer)) if err != nil { panic(err) |
