From 60f58e548ef745ec072482954ac37c35d88280d4 Mon Sep 17 00:00:00 2001 From: ewy Date: Thu, 13 Aug 2026 15:13:39 +0200 Subject: switch to single render loop --- loop/loop.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'loop/loop.go') diff --git a/loop/loop.go b/loop/loop.go index 8d64e1e..76b7128 100644 --- a/loop/loop.go +++ b/loop/loop.go @@ -3,8 +3,8 @@ package loop import ( "github.com/Zyko0/go-sdl3/sdl" "ponger/ecs" - "ponger/input" "ponger/render" + "ponger/tree" ) func New(game ecs.IsGameObject, window *sdl.Window, renderer *sdl.Renderer) func() error { @@ -12,7 +12,7 @@ func New(game ecs.IsGameObject, window *sdl.Window, renderer *sdl.Renderer) func return func() error { next := sdl.Ticks() delta := next - now - err := input.Poll(game, delta) + err := tree.Process(game, delta, renderer) if err != nil { return err } -- cgit v1.3.1