From 60f58e548ef745ec072482954ac37c35d88280d4 Mon Sep 17 00:00:00 2001 From: ewy Date: Thu, 13 Aug 2026 15:13:39 +0200 Subject: switch to single render loop --- objs/cursor.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'objs/cursor.go') diff --git a/objs/cursor.go b/objs/cursor.go index f6d412b..817279b 100644 --- a/objs/cursor.go +++ b/objs/cursor.go @@ -3,7 +3,7 @@ package objs import ( "github.com/Zyko0/go-sdl3/sdl" "ponger/ecs" - "ponger/input" + "ponger/events" ) type Cursor struct { @@ -22,7 +22,7 @@ func (c *Cursor) Render(renderer *sdl.Renderer) { renderer.RenderRect(r) } -func (c *Cursor) Process(ev input.Event) { +func (c *Cursor) ProcessMouseMotion(ev events.MouseMotion) { c.Position.X += ev.Dx c.Position.Y += ev.Dy if c.Position.X < 0 { -- cgit v1.3.1