From 60f58e548ef745ec072482954ac37c35d88280d4 Mon Sep 17 00:00:00 2001 From: ewy Date: Thu, 13 Aug 2026 15:13:39 +0200 Subject: switch to single render loop --- objs/paddle.go | 6 ------ 1 file changed, 6 deletions(-) (limited to 'objs/paddle.go') diff --git a/objs/paddle.go b/objs/paddle.go index 843c301..fa7cea0 100644 --- a/objs/paddle.go +++ b/objs/paddle.go @@ -3,18 +3,12 @@ package objs import ( "github.com/Zyko0/go-sdl3/sdl" "ponger/ecs" - "ponger/input" ) type Paddle struct { *ecs.GameObject } -func (p *Paddle) Process(ev input.Event) { - //TODO implement me - panic("implement me") -} - func NewPaddle() ecs.IsGameObject { p := &Paddle{ GameObject: &ecs.GameObject{ -- cgit v1.3.1