From 48215d06a6cc0753a839e58c3403d34f69c250d4 Mon Sep 17 00:00:00 2001 From: ewy Date: Fri, 14 Aug 2026 12:32:05 +0200 Subject: add components in addition to gameobject interfaces --- render/render.go | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'render/render.go') diff --git a/render/render.go b/render/render.go index 0f0beaf..f7b049d 100644 --- a/render/render.go +++ b/render/render.go @@ -9,16 +9,14 @@ type Renders interface { Render(renderer *sdl.Renderer) } -func Render(root any, renderer *sdl.Renderer) { +func Render(root ecs.IsGameObject, renderer *sdl.Renderer) { if r, ok := root.(Renders); ok { r.Render(renderer) } - if g, ok := root.(ecs.IsGameObject); ok { - for _, c := range g.GO().Children { - if c == nil { - continue - } - Render(c, renderer) + for _, c := range root.GO().Children { + if c == nil { + continue } + Render(c, renderer) } } -- cgit v1.3.1