diff options
Diffstat (limited to 'engine/player.go')
| -rw-r--r-- | engine/player.go | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/engine/player.go b/engine/player.go index a4f7c35..42e8604 100644 --- a/engine/player.go +++ b/engine/player.go @@ -41,10 +41,11 @@ func (p *Player) propagate(g *Game) { func NewPlayer(g *Game) *Player { p := &Player{ - Life: pool.New(pool.Empty, 10), - Aura: pool.New(3, 5), - Flare: pool.New(pool.Empty, pool.Infinite), - Vigour: Vigour(0), + Life: pool.New(pool.Empty, 10), + Aura: pool.New(3, 5), + Flare: pool.New(pool.Empty, pool.Infinite), + // TODO: Restore to 0, on 2 for testing purposes + Vigour: Vigour(2), } p.propagate(g) return p |
