diff options
Diffstat (limited to 'engine/player/player.go')
| -rw-r--r-- | engine/player/player.go | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/engine/player/player.go b/engine/player/player.go deleted file mode 100644 index 9dece55..0000000 --- a/engine/player/player.go +++ /dev/null @@ -1,34 +0,0 @@ -package player - -import ( - "sakura/engine/card" - "sakura/engine/game" - "sakura/engine/pool" -) - -type Player struct { - Game *game.Game - Vigour *Vigour - Life *pool.Pool - Aura *pool.Pool - Flare *pool.Pool - MasterDeck []*card.Card - Ultimates []*card.Card -} - -func (p *Player) propagate(g *game.Game) { - p.Game = g - p.Aura.SubtractsTo = g.Shadow - p.Flare.SubtractsTo = g.Shadow - p.Life.SubtractsTo = p.Flare -} - -func New(g *game.Game) *Player { - p := &Player{ - Life: pool.New(pool.Empty, 10), - Aura: pool.New(3, 5), - Flare: pool.New(pool.Empty, pool.Infinite), - } - p.propagate(g) - return p -} |
