diff options
Diffstat (limited to 'engine/player/vigour.go')
| -rw-r--r-- | engine/player/vigour.go | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/engine/player/vigour.go b/engine/player/vigour.go deleted file mode 100644 index 1d4022e..0000000 --- a/engine/player/vigour.go +++ /dev/null @@ -1,52 +0,0 @@ -package player - -import ( - "sakura/engine/pool" -) - -type Vigour int - -type VigorAction struct { - Name string - From func(p *Player) *pool.Pool - To func(p *Player) *pool.Pool -} - -var Actions = []*VigorAction{ - { - Name: "Approach", - From: func(p *Player) *pool.Pool { - return p.Game.Distance - }, - To: func(p *Player) *pool.Pool { - return p.Aura - }, - }, - { - Name: "Retreat", - From: func(p *Player) *pool.Pool { - return p.Aura - }, - To: func(p *Player) *pool.Pool { - return p.Game.Distance - }, - }, - { - Name: "Charge", - From: func(p *Player) *pool.Pool { - return p.Aura - }, - To: func(p *Player) *pool.Pool { - return p.Flare - }, - }, - { - Name: "Recover", - From: func(p *Player) *pool.Pool { - return p.Game.Shadow - }, - To: func(p *Player) *pool.Pool { - return p.Aura - }, - }, -} |
