From 899ef7448222f0d087c194b3379b702f8dd2ff8c Mon Sep 17 00:00:00 2001 From: ewy Date: Mon, 14 Sep 2026 19:48:36 +0200 Subject: add server and websocket comms --- engine/player/vigour.go | 52 ------------------------------------------------- 1 file changed, 52 deletions(-) delete mode 100644 engine/player/vigour.go (limited to 'engine/player/vigour.go') diff --git a/engine/player/vigour.go b/engine/player/vigour.go deleted file mode 100644 index 1d4022e..0000000 --- a/engine/player/vigour.go +++ /dev/null @@ -1,52 +0,0 @@ -package player - -import ( - "sakura/engine/pool" -) - -type Vigour int - -type VigorAction struct { - Name string - From func(p *Player) *pool.Pool - To func(p *Player) *pool.Pool -} - -var Actions = []*VigorAction{ - { - Name: "Approach", - From: func(p *Player) *pool.Pool { - return p.Game.Distance - }, - To: func(p *Player) *pool.Pool { - return p.Aura - }, - }, - { - Name: "Retreat", - From: func(p *Player) *pool.Pool { - return p.Aura - }, - To: func(p *Player) *pool.Pool { - return p.Game.Distance - }, - }, - { - Name: "Charge", - From: func(p *Player) *pool.Pool { - return p.Aura - }, - To: func(p *Player) *pool.Pool { - return p.Flare - }, - }, - { - Name: "Recover", - From: func(p *Player) *pool.Pool { - return p.Game.Shadow - }, - To: func(p *Player) *pool.Pool { - return p.Aura - }, - }, -} -- cgit v1.3.1