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package model
import (
"slices"
"strings"
)
// Tag is some text which is contained in a filename which triggers pik functionality
type Tag *string
type TagAction func(src *Source)
// New creates a new tag and registers it in the subsystems
func New(input string) Tag {
result := &input
TagMap[input] = result
TagList = append(TagList, result)
return result
}
var (
// Here will force the target to run in the current directory instead of the source directory
Here = New("here")
// Pre turns the target into a trigger, causing it to be triggered before another target gets ran
Pre = New("pre")
// Post turns the target into a trigger, causing it to be triggered after another target gets ran and exits succesfully
Post = New("post")
// Final turns the target into a trigger, causing it to be triggered after another target gets ran
Final = New("final")
// Hidden means the target is not visible in the menu
Hidden = New("hidden")
// Single means this target will not use any triggers
Single = New("single")
// Override means this should be selected instead of a non-override target, if possible
Override = New("override")
)
var TagList []Tag
var TagMap = map[string]Tag{}
type Tags []Tag
func (t Tags) AnyOf(expected ...Tag) bool {
if len(expected) > 1 && len(t) == 0 {
return false
}
if len(expected) == 0 {
return true
}
for _, e := range expected {
if slices.Contains(t, e) {
return true
}
}
return false
}
func (t Tags) Has(expected Tag) bool {
return slices.Contains(t, expected)
}
func TagsFromFilename(filename string) Tags {
var tags Tags
// if hidden
if strings.HasPrefix(filename, ".") {
filename = strings.TrimPrefix(filename, ".")
tags = append(tags, Hidden)
}
parts := strings.Split(filename, ".")
if len(parts) == 1 {
return nil
}
for _, p := range parts {
p = strings.ToLower(p)
if TagMap[p] != nil {
tags = append(tags, TagMap[p])
}
}
return tags
}
func (t Tags) Visible() bool {
return !t.AnyOf(Hidden, Pre, Post, Final)
}
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