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package paths
import (
"github.com/adrg/xdg"
"os"
"path"
"path/filepath"
"strings"
)
var (
Ifs string
ConfigDir = Empty()
CacheDir = Empty()
ContextsFile = Empty()
HomeDir = Empty()
System = Empty()
This = "pik"
)
var Paths = []*Path{
ConfigDir,
CacheDir,
ContextsFile,
HomeDir,
System,
}
var DirectoriesToMake = []*Path{
ConfigDir,
CacheDir,
}
type paths struct {
Initialized bool
}
var Component = &paths{
Initialized: false,
}
func (p *paths) Init() error {
// if we're asked to initialize for a second time,
// probably some environment has changed
if p.Initialized {
xdg.Reload()
}
HomeDir.Set(xdg.Home)
CacheDir.Set(filepath.Join(xdg.CacheHome, This))
ConfigDir.Set(filepath.Join(xdg.ConfigHome, This))
ContextsFile.Set(path.Join(CacheDir.String(), "contexts"))
System.Set(path.Join(ConfigDir.String()))
Ifs = os.Getenv("IFS")
for _, d := range DirectoriesToMake {
err := os.MkdirAll(d.String(), 0700)
if err != nil {
return err
}
}
if Ifs == "" {
Ifs = "\n"
}
p.Initialized = true
return nil
}
func ReplaceHome(input string) string {
return strings.Replace(input, HomeDir.String(), "~", 1)
}
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